![]() ![]() ![]() The Elder Scrolls 6 is still a long way offīethesda has already implemented the latter on “Fallout 4” where a companion’s perspective on the main character would go up or down when making decisions that are against the NPC’s main principle. “The Elder Scrolls 6” should also provide riveting stories for its companions ranging from branching romance options to moral consequences that affect the NPC’s opinion based on decision making. Bethesda can use this to its advantage by creating a narrative that has several plot twists to keep players guessing, while subtly making them invest in the plot as the story progresses. If Bethesda is indeed planning on making the Prince of Plague the main antagonist of “The Elder Scrolls 6,” then they have their work cut out for them.Ī weak antagonist – even if he’s a god – warrants a deeper dive in the storyline department since feeble villains rely on their cunning and intellect rather than brute force or overwhelming magic. While considered one of the weakest among the seventeen princes, Peryite is still a force to be reckoned with since one of his powers is pestilence. In the game’s lore, there’s a Daedric Prince called Peryite who is infecting his followers with an illness that turns their skin red. ![]() The source of the speculation is due to Bethesda attempting to trademark the name Redfall last year, TechRadar reported. The Elder Scrolls 6 and the Daedric prince of plague It’s still unclear what sort of plotline Bethesda is cooking for “The Elder Scrolls 6,” but rumors would have it may center around a plague. As great as “Skyrim” is, one of the criticisms it received is that its story is mediocre at best.įrom its main storyline to the empty backgrounds of its companions, “Skyrim” didn’t offer much emotional payout that made titles like “Dragon Age” and “The Witcher 3” quite the hit. However, it can be argued that the best that Bethesda can do to “The Elder Scrolls 6” is give it a gripping narrative. Graphics, battle mechanics, and engaging ability progression are just some of the things that it needs to keep up with today’s RPG standards. “The Elder Scrolls 6” is expected to be a mammoth of a game based on Bethesda bigwig Todd Howard’s previous statements. ![]()
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